In these two videos, I was responsible for all aspects of production, including 3D and 2D artwork, lighting, animation, coding, camera work, user interface design, and map layout. Throughout the process, I utilized Unreal Engine 4, Maya, Substance Painter, and Procreate.
I performed in a motion capture suit, which I then edited onto a Mixamo 3D rig. I handled the camera work and integrated various free Unreal assets. The music was composed by my sister, and I created the landscape within Unreal Engine 4.
I created the animations for the video projects using rigs provided by the school. Additionally, I developed all the props independently using Maya.
I developed the character design and utilized Maya and ZBrush to model the 3D character.
I created the sinkhole using Maya and composited it with footage provided by my teacher in After Effects.